NHLView 4.0.9.17 and Other Releases

  • TDBAccess 2.7.9.17 released. Fixed a serious bug where writing a value bigger than field size could cause values in other fields of the same record to be overwritten. All users are advised to upgrade.
  • NHLView 4.0.9.17 released. Fixed miscellaneous bugs reported for NHLView 3.2, 3.3 and 4.0.9.16.
  • NHLView 4.0.9.16 released with NHL 07 support. Use with caution and report bugs in the forum.
  • Updated Key Remapper to work with NHL 07. It will not allow you to revert Pass/Switch Player functionality, just assign any key to already defined actions.
  • Just so you know, Stream Editor for NHL06 seems to work with NHL 07 as well.

NHLView 3.3

  • Before I go back to by winter hibernation, I’d like to wish everyone a Happy New Year 2006. To celebrate the occasion, NHLView 3.3 has been released. While I didn’t focus a lot on smaller reported bugs, I did introduce two new features in this version. You can now edit player’s career stats as well as team strategies. Also, I added an option to synchronize static player pool with exhibition player pool in NHL06. This should reduce (although probably not eliminate) the number of problems people had with dynasties.
  • Meanwhile the alert of TDBAccess and .NET 2.0 turned out to be false. You can use the current version of the library with the new Microsoft platform.
  • Finally, I’d like to apologize for the lack of e-mail and forum support from my side in the last few months. I’ll try to reply to the messages I received shortly.

TDBAccess on .NET 2.0

  • It appears that TDBAccess is not compatible with .NET 2.0. I will release a fix as soon as possible, but for now you’ll have to use .NET 1.1.
  • Updated GTA: LC page. Added the latest source for the launcher. Despite the release of GTA: SA and GTA: LCS, Liberty City project is still alive and well. New version will be released shortly and for those who haven’t tried it yet, I highly recommend to visit the official “site”. It’s truly amazing how one game can be so completely transformed into another (for the record, GTA: LC is a mod for GTA: Vice City).