update?

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x77x
Posts: 13
Joined: Thu Oct 31, 2013 4:16 pm

update?

Post by x77x » Thu Dec 05, 2013 5:03 pm

how about something easy like equipment...


and in the future...
FACES =P

pezdaddy
Posts: 4
Joined: Tue Oct 22, 2013 1:01 pm

Re: update?

Post by pezdaddy » Tue Dec 17, 2013 10:51 am

All I want for Christmas is an NG update, NG update, an NG update!

Koju1313
Posts: 2
Joined: Sat Oct 19, 2013 10:07 pm

Re: update?

Post by Koju1313 » Thu Jan 02, 2014 1:24 am

Any update or timeline on version 2 release?

Artem
Site Admin
Posts: 1166
Joined: Thu Oct 23, 2003 5:30 pm

Re: update?

Post by Artem » Sat Jan 04, 2014 10:39 am

Hi guys,

Really sorry been tied up lately so no update as of yet.

PS: Equipment is not that easy. :)

jeffforsberg21
Posts: 35
Joined: Wed Sep 13, 2006 8:44 am

Re: update?

Post by jeffforsberg21 » Wed Feb 05, 2014 4:13 pm

Hi Artem

Not wanting to told you what to do but maybe release a version 2 with player creation (with ID) and Audio ID list and maybe later another version with equipment and more complicated stuff.

I'm really in crave for another version !

And thanks for all your great works

Batnut515
Posts: 3
Joined: Tue Oct 15, 2013 1:00 pm

Re: update?

Post by Batnut515 » Thu Mar 20, 2014 11:00 pm

To hell with equipment or audio ID's, we want BeAGM access with this thing!

Artem
Site Admin
Posts: 1166
Joined: Thu Oct 23, 2003 5:30 pm

Re: update?

Post by Artem » Sun Mar 23, 2014 5:09 pm

You'll have to wait a V-E-R-Y long time then, Batnut515 :)

Koju1313
Posts: 2
Joined: Sat Oct 19, 2013 10:07 pm

Re: update?

Post by Koju1313 » Sun Apr 06, 2014 12:13 am

Any idea on timing of an update?

Batnut515
Posts: 3
Joined: Tue Oct 15, 2013 1:00 pm

Re: update?

Post by Batnut515 » Fri Apr 11, 2014 11:24 am

I see... Well then hows about an IR or the ablity to put players on IR? I've tried things with the DB editor, but have yet to actually get any created injuries to see up in game.

dougie_g
Posts: 40
Joined: Thu Oct 17, 2013 12:49 pm

Re: update?

Post by dougie_g » Sat Apr 12, 2014 12:09 pm

You can create injuries in gm mode with the db editor I've done it.

But your limited to copying injuries that the cpu generates.

What I did was copy an injury code, injury severity, and injury start and end dates and apply it to an un-injured player, and it wll show up in the game if coded correctly

Batnut515
Posts: 3
Joined: Tue Oct 15, 2013 1:00 pm

Re: update?

Post by Batnut515 » Sun Apr 13, 2014 8:46 am

After I get it to show up, which hasn't happened yet, can I then change it? Because I can change the ones that the CPU generates.

jeffforsberg21
Posts: 35
Joined: Wed Sep 13, 2006 8:44 am

Re: update?

Post by jeffforsberg21 » Mon May 05, 2014 1:28 pm

Any news soon Artem ?

I look at this page everyday since October and really want V2 coming !

Thanks again for all your work

Artem
Site Admin
Posts: 1166
Joined: Thu Oct 23, 2003 5:30 pm

Re: update?

Post by Artem » Mon Jun 16, 2014 4:37 pm

Quoting OP: "how about something easy like equipment..."

It will be in the new version. However, it is also the major reason why it's taking so long. The equipment editing is so different from version to version. Moreover, brands and products change from game to game.

Other two big features to be included in the new version: create a player, customizing player appearance.

And finally, I'm hoping to optimize the loading speed of the roster.

When all this will be complete, new version will be out.

jeffforsberg21
Posts: 35
Joined: Wed Sep 13, 2006 8:44 am

Re: update?

Post by jeffforsberg21 » Tue Jun 17, 2014 2:17 pm

Is potential editing will be in the next version ? Also, are we talking about days, weeks, months for next release ?

Thanks

TealShark
Posts: 10
Joined: Fri Oct 24, 2003 12:28 pm

Re: update?

Post by TealShark » Mon Jun 30, 2014 4:52 pm

When creating a player, will we be able to edit the player ID? I have this strange desire to go back and re-add all of the players removed from the database over the years. :)

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